Create, Code, and Play: Game Development for Early Learners!
Coding program for Grades 1 to 3 that sparks creativity and builds foundational thinking skills.
Coding program for Grades 1 to 3 that sparks creativity and builds foundational thinking skills.
100+ projects
Real world assignments
100+ projects
Real world assignments
Get certified
By Google
Get certified
By Google
Fun & Engaging
Hands on Learning
Fun & Engaging
Hands on Learning
Live interactive
1:1 Classes
Live interactive
1:1 Classes
Coding made as simple as ABC!
Imagine developing games as easily as stacking LEGO bricks — that’s what block-based
coding feels like! Drag and drop colorful blocks to create instructions, like 'move forward'
or 'jump,' making it fun to learn coding basics without worrying about complex syntax.
Build Computational Thinking
Recognize patterns, break down problems, and design step-by-step instructions.
Enhance Problem-Solving skills
Approach challenges logically, analyze situations, and find smarter solutions.
Boost
creativity
Bring ideas to life by building open-ended projects that inspire imagination and innovation.
Curriculum
Tailored for young minds, and designed by experts from IITs and Cambridge
1
Learn Programming Foundations Using Block-based Coding
Earn Cuecode Certificate on completing Level 1
- Computers Around Us
- Introduction to Sequencing
- Understanding Loops & Conditionals
- Building a Single Player Game
2
Master Game Development using Block-based Coding
3
Build Complex Games using Scratch
Projects built by our young techies!
Affordable Coding Program
for your child
1-to-1 classes
$960
$1,200
(48 classes)
$20
Per class price
FLEXIBLE LEAVES
ADJUSTABLE SCHEDULE
EASY REFUNDS
Learn with experienced tutors
who are expert coders!
Cuemath is different, not really
The cuemath method is based on five powerful learning principles that makes a Cuelearn class completely different from a regular class.
- END GOAL
- TEACHING APPROACH
- STUDENT PARTICIPATION
- CONTENT EMPHASIS
- PRACTICE STYLE
CUEMATH
- Student learns actively by doing
- Tutor cues a student towards the answer
- Student learns actively by doing
- The WHY - The reasoning behind the WHAT
- Through real-world application
OTHERS
- Superficial completion of coursework
- Teacher tells the answer directly
- Student learns passively by watching
- The WHAT - facts, formulas, procedures
- Through abstract, repetitive drills
Trusted by Parents,
Loved by Students ❤️
Loved by Students ❤️
Rated 4.7+
Trusted by Parents,
Loved by Students ❤️
Loved by Students ❤️